The Heroes of Fallcrest

The Heroes of Fallcrest
The Heroes of Fallcrest

Upon arriving back to Fallcrest the party rests and splits up their hard won treasure. Lord Warden Faren Markelhay holds a feast in their honor and they are awarded medals of valor from the City of Fallcrest.

The party strikes a deal with Teldorthan Goldcap to craft them some items left over from the corpse of Szartharrax the White Dragon. A local inn just opening its door agrees to buy the head of Szartharrax the White Dragon for a trophy for the inn and names the Inn, “The White Dragon Inn”.

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Assaulting Kobold Hall
Assaulting Kobold Hall

After scouting the entrance, Sam lets the party know it is OK to come in. After a brief encounter around a sludge pit the party quickly takes out several kobolds.

The next room they encounter is a large room filled with stone coffins and statues along the walls. Kobolds taunt the pcs on the other side of the long room. Sam sets off several dart traps from the coffins and then so does Merric. After a good fight the party takes down three more kobolds and destroys a shrine to Tiamatt finding some good gold, too.

The next room was a very unusual encounter called SKULL-SKULL. In the room was a large deep slimy pit with 4 stone coffins around it. The kobolds are on raised platforms assaulting the pcs with a barred door in the center. The kobolds had a large rock ties to a rope where they practiced knocking skulls off the coffins into the pit. However, the PCs become their target. This fight lasts a good while and after dispatching the kobolds the pcs find two ferocious drakes behind the door. Using sheer wit Bolgain the Tooth tricks the drakes into taking a lot of damager from his pillar of energy spell. Some small treasure is found after the encounter.

The next encounter is called The Big Boss. The encounter starts with a large Indiana Jones style boulder being dropped and rolling around in a circle around the room as the battle ensues. The party defeats a kobold wyrmpriest, several more kobold warriors, and a spiretop drake who tries to steal Bolgain the Tooth’s tome. The pcs interrogate one poor kobold who tells them of Szartharrax the White Dragon who is behind a secret door. The pcs find a +1 staff of the war mage on the wyrmpriest.

After resting and healing the pcs assault the lair of the dragon. As the pcs entered the layer they see a frozen body of water and huge rocks around the cavern. Szartharrax the White Dragon hides behind a large outcropping waiting to ambush the pcs. After a long drawn out fight the pcs defeat Szartharrax the White Dragon and find his treasure along with the green dragon hide that Teldorthan Goldcap wanted. Among the treasure they find a +1 Lifedrinker Longsword. The most important thing they find however is a letter from someone named Iron Tooth wishing to join forces with Szartharrax the White Dragon and destroy Winterhaven and then Fallcrest.

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Bluemoon Alehouse - The Party Comes Together

Drawn by posted bounty for rewards for slaying kobolds the player characters come together at the Blue Moon Alehouse in Fallcrest. Sgt. Murgeddin is setup at a counter giving out bounty licenses for anyone wishing to hunt kobolds. 10 gold is offered for each kobold’s scalp and 100 gold is offered for proof of taking out the leader of the tribe.

Each player character at first simply enjoys the fine drinks of the Blue Moon Alehouse. It is known for having the finest drinks in all of the Nentir Vale. They are actually brewed here at the alehouse. Bolgain the Tooth is sitting at a table of all dwarves when he over hears a very loud and drunken dwarf complaining about losing merchandise to the kobolds. Teldorthan Goldcap is a well known armorer who lives and works in Fallcrest. The armorer lost a very expensive green dragon hide that was being shipped to him from the western road. This encounter emboldens Bolgain the Tooth to stand on the table and announce his intentions to the whole ale house.
Bolgain the Tooth then goes over to Sgt. Murgeddin who gives him his license. Sam, Merric, and Aaron approach the bold dwarf at the counter and also sign up. The group quickly gathers together at a table and begins planning their adventure. At this time Josiah the cleric approaches and offers to join the party. Though they are weary of the clean cut cleric they realize he would be a valuable asset and ask him to join.

After dinner and much drinking the party agrees to meet at dawn on the west side of the river to leave. Sam, heavily intoxicated finds himself awake in a fountain just before dawn and discovers much of his purse gone….

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